“In-app purchase? Do not want.”

The Forgotten Shores of App Store pricing – Interesting discussion over Monument Valley and appropriate App Store pricing. I think there’s one point that Six Colors misses: a lot of users (including me) now have a negative association with in-app purchases. I associate it with Zynga and Farmville and all those scammy “Freemium” games that really were about tricking kids into buying lots of add-ons. Every time I play an iPad game with my nieces and nephews, they’re constantly clicking on the big attractive ads to “unlock” additional paid content. I stopped playing Words with Friends once I discovered people could buy hints (aka cheat). So for better or worse, I think of in-app purchase as a bit of a scam. I have a negative reaction when I see the option. I know that’s silly and by no means universal, and I’m definitely not someone that would leave a one-star review over it. But I do think it’s a factor that game developers need to consider going forward.

And don’t get me started about idiots who give one-star reviews for spiteful, whinging reasons. Ugh. Once this guy gave a one-star review to an app I’d help build thanking us for finally adding a feature that he really wanted and saying it worked great, but that he was giving a one-star review “because it took so long”.


Important Note

This site features content going all the way back to 2000. The posts you’ll read reflect my views and writing style at the time. While I have gone back to clean up a few of them, I think it’s important not to sanitise too much. This site is a record of who I am and how I’ve grown. Any blog post written years ago may not reflect who I am today, nor how I would write about the same topic today.