Palia on Mac

I’ve been casually playing Palia on my Switch for the past couple months. I’d heard it described as a “cozy” game, and I’m all about the cozy. You are a human in a fantasy realm, and you build a little house and farm. You hunt; you craft things; you cook food; you go fishing. There are some quests and puzzles along the way, but you don’t have to do those if you don’t want to. Nothing attacks you, and if you do manage to kill yourself (like by falling into deep water) it just resets you right nearby with no damage. I’m enjoying it.

Playing on the Switch has some downsides though. Eventually I noticed that in the chat, other players were sharing where special items could be found. But typing messages with a game controller is painful. It seemed like most other people were probably playing on their PCs. But I don’t have a PC. I have a Mac mini, and Palia doesn’t have a Mac client yet.

Palia on Mac launcherBUT! Apparently this is no longer a problem these days? I found some Reddit posts where people mentioned getting it to work on Mac using Whisky, which seemed doable. Then I found this Palia on Mac launcher that handles a lot of the setup for you. I kicked it off and installed Whisky, and followed the steps to setup a “bottle.” First problem: my bottle disappeared. I’m not sure what the issue was, but I tried it several times and they’d just vanish (but I could see the folders in the Finder). Eventually I reinstalled Whisky directly (rather than going through the launcher), and I went into the Finder and deleted the extra bottles. Suddenly my original one appeared. Yay! Then I went back to the launcher to finish the setup and download the game files. Second problem: the downloads would seem to hang with, like, no visual feedback what was happening. It looked like other folks on Reddit had similar issues, and that the key was just to keep restarting the launcher and it would continue where it left off. After leaving it alone for an hour or so today, it managed to get everything and the “Run” button appeared!

Palia on Mac

The game looks fantastic compared to the Switch. Mac mini is a lot more powerful, obviously! I was prepared for some glitchiness, but it was really minimal. I had one crash, but otherwise everything worked really smoothly. Rodd suggested I change it to play in a window rather than full screen, as on my wide monitor it was actually making me motion sick. But I’m going to just try to get used to it, because it looks so gorgeous.

At first I tried playing with keyboard and mouse, which took some getting used to. I just don’t have the muscle memory yet. I could see that it was really great for some things – choosing stuff from your inventory, moving around the map, chatting to other players – but for other things it felt a bit awkward. And fishing sucked – there was so much lag that I lost every fish I hooked. Eventually I hooked up a Bluetooth controller, and that gives the best of both worlds. I can run around and catch fish, but also easily switch over to the keyboard for tasks that need it.

Anyway, if you want to try it out, you can use my “Refer a friend” code and I might get some in-game swag for it. The game is free to play, but apparently you can use real money to buy, like, funky outfits and stuff. (You don’t need to though; I haven’t paid a cent!) Let me know if you start and I’ll friend you in there!

Video games I loved recently…

I’ve been on a real gaming tear this year. Back in January I wrote about Dave the Diver and Unpacking, and I thought I’d mention a few more Nintendo Switch games that I’ve been playing lately and really enjoyed:

  • Yoku’s Island Express – Rodd found this one recommended on Reddit for people who like no-stress platformers. You play a little bug postman who pushes a ball around an island, and it’s like a platformer crossed with pinball, two things I LOVE. The artwork and world building is really cool too.
  • Steamworld Dig 2 – Another fun platformer where you play a little robot exploring a (mostly) underground world, digging minerals and trying to solve a mystery. There were one or two places were I got stuck and had to look up how to solve something, but I managed to defeat the end boss today all on my own. Good times!
  • Palia – Anybody else playing this? I literally just rolled a character tonight. I’ve heard good things about it…

We also spent some time playing Breath of the Wild (a friend lent it to me) and I can see why it won so many awards. It just wasn’t for me, though. I struggled with all the different mechanics, and every time I picked it up I had to relearn how to do everything. There was just too much. I like something a bit more casual and low stress. If you’ve got recommendations, please share them!

Nightly Puzzling

For the past month, I’ve been establishing a new nightly routine. First, at 10pm I have an automatic reminder to write a journal entry. I’ve been using the iOS Journal app for this, which allows me to easily incorporate photos and maps from the day. I haven’t been using any of their prompts, but rather just jotting down what I did. I like being able to look back at everything I’ve done.

And then come the puzzles! Nothing like a little brain exercise to close out the day.

  • Both Rodd and I do the NYT Connections. Maybe this is a humblebrag, but I’m always surprised when I see people complain that it’s hard! We’ve actually been challenging each other to find the purple category earlier rather than leave it to last.
  • We also both do the five different daily puzzles over at Word Nerd. I’ve only managed to get all 23 Words like twice, and most days I struggle to hit 10. Rodd’s much better than me at that one! Maybe I’d have better luck earlier in the day with some caffeine in me. We also compete to see who can do the shortest Word Chain.
  • I do the Daily Waffle and Waffle Royale (and every now and then the Deluxe Weekly Waffle). These are Scrabble-style letter tile switching games, with a fun mechanism that highlights when letters are correct or jumbled up.
  • Rodd likes the OEC’s Pick 5 and Tradle games. These are where you have to identify which countries export certain goods. He’s really good at them both, but he thinks the Pick 5 is more fun.

Have you got any fun puzzle recommendations for us?

You have died of dysentery.

Friday night fun: watching a 90min documentary on “The Oregon Trail” educational video game. (I’m not even kidding. This was a massive nostalgia trip for me and I learned heaps about the Minnesota tech industry in the 70s and 80s.)

* Trivia – The phrase “You have died of dysentery” never actually appears in the game!

Video gaming

A few months back, I won a Nintendo Switch in a contest at work. I haven’t owned a video game console in a long time, so it’s been fun messing around with it. I signed up for a yearlong Switch Online membership so I could play some of the NES games from my childhood, but before long I got sucked into Tetris 99. This is an online “battle royale” version of Tetris where you play against 98 other people and try to be the last person standing. So far my best performance is 2nd place, and I’m still hoping to win one someday. (It’s hard. You have to both play Tetris but also strategically target your opponents to dump garbage blocks on them at the same time.)

I was surprised by how expensive games are these days. The top tier ones are well over $80 each! I didn’t want to jump into one of those without being sure I’d actually play. Then last month I started reading lists of the best video games of the year in search of one to try out. I kept seeing Dave the Diver mentioned, and it seemed like a fun idea – harpooning fish and running a sushi restaurant. I downloaded the demo and quickly fell in love. When I spotted it on sale, I jumped on it.

THIS GAME RULES. When I wasn’t sewing over my Christmas holiday, I was probably playing Dave the Diver. At first I felt a bit overwhelmed between fishing and running the restaurant, but the game does a good job of slowly introducing you to different features and tasks. There were only a few times I had to resort to looking things up (e.g. the advantages and disadvantages of using the “Auto-supply ingredients” option when creating your nightly sushi menu). The cutscenes are hilarious, and more than once I laughed watching Bancho put together his latest masterpiece or Duff upgrade my underwater rifle. I couldn’t believe the wide variety of mini-games and gameplay mechanisms, from petting manatees to solving underwater puzzles with laser beams and mirrors to competitive seahorse racing to cooking food for a televised chef battle to a fever dream anime popstar rhythm game. You can even decorate the restaurant! I remember the terror at facing down each of the bosses (especially the Great White Shark and the Giant Gadon), and my annoyance at that goddamn narwhal that kept spearing me. (Let’s just say that once I levelled up my skills, narwhal sushi featured on the restaurant menu heavily.)

Narwhal

I finished the main story of the game on Christmas Day. It has a surprisingly touching end scene, and I actually felt a little sad that it was over. Thankfully you can keep playing to complete your fish collection, and it took me another couple of days to track down the last few. (That bonito was a real pain!) Now I’m working on getting three-star versions of everything, which means catching them in a net rather than harpooning them. I also received a surprise new task – there’s apparently one more secret boss I can take on during the next stormy night. So I’m not done with Dave yet! I really, really recommend this game, and it was well worth the price in terms of the hours of fun it delivers. My only complaint is that I had a couple game crashes along the way, most frustratingly after I’d completed some difficult task that I then had to redo. It only happened a couple times though, and the auto save mostly worked. (I’ve seen the developers pushing updates, so hopefully they’re addressing this.)

After I finished Dave, my friend Amy recommended Unpacking. This is another game I’d seen recommended in recent years. It’s a very simple concept, barely even a game at all really: you have a series of rooms where you unpacking moving boxes and put things away. That’s it. But as you go, you start to learn things about the main character. You see the things she carries from house to house, and you learn about her hobbies and her passions. I don’t want to spoil anything because this is really a game that needs to be experienced to have the proper effect, but there was one point – where she was moving in with her boyfriend – where I had a realisation that really pissed me off on her behalf. And then when I saw where she was moving to next… I think I actually said “OH NO” out loud in my living room. It’s a lovely game, especially for people who maybe don’t think of themselves as gamers. I’ve never experienced anything like it. It’s quite short – you can finish it in just a couple hours – and it’s very satisfying in the end. I was also really pleased to learn that the game was made by an Australian studio! Definitely worth checking out.